The idea is that the game is one huge stage with many overlapping layers, and the player and objects can use warps to switch between the layers.

I finished implementing the core mechanics rather late in the jam, and didn't have enough time to make any good stages. 😓

It is an extremely short game, and there are no sound effects.

There also might be some performance issues on weaker machines.

Arrow keys to move

Z to jump

X to warp


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